Hello Everyone,It's KP Tutorials for WORLD WIDE CRICKET STUDIO.
You all must have heard about ropes for EA SPORTS CRICKET 07.
They have put in lots of efforts and have been released in the past for this Revolutionary Game of Cricket. This Tutorial that describes you how to make ropes for EA SPORTS CRICKET 07, or probably making ropes in EA SPORTS CRICKET 07 for beginners only. For professionals, you already know this and rather do scratch making! You may also create your very own custom ropes also.
THE THINGS YOU WOULD REQUIRED :
The idea is quite simple. You have variable number of o-parts in each stadium, corresponding to parts of the stadium itself, like buildings, floodlights, trees outside the stadium, etc.
You’ve got to sacrifice two o-parts of the stadium to add these rope ad models. It’s better to replace trees/stuff outside the stadium than parts inside (simple logic, you won’t want weird looking incomplete stands/ad boards inside your stadium, so go for the not so exposed things, and replace them.)

First export the Stadium.o file from your stadium’s .big file to a desired location, open it in o-edit, and find the part you can replace for the ropes. As I said before, trees are more desirable than anything else. There’s an alternate idea – export the Textures.fsh from your .big file, open it in FshEd, and scroll down to find the tree-textures(two of them), note their names, and open the Stadium.o in  OFW3 and find the model that uses this particular texture, and note the part numbers, they’re the parts to be replaced.


These two parts are well outside the stadium, and can be replaced. It’s up to you to choose any part to replace, just see that it doesn’t hamper the gameplay.
Now to the replacing part –
Open your Stadium.o file in OFW3, select the part you’ve found out, and go to the Import “o” part tab in the lower half of the window. Then click on the <Open o file> button and open the Rope parts.o file, select the part 0 and click on “Import this part in blah blah stadium”, and save it with some name, do the same for the second o-part.
(Go forward and save the new file… Don’t forget to repeat this for the second part, I’ve put the rope o-parts as part 0 and part 1 for your convenience)

Now to the texturing part –
Make a 1024*128 rope ad, and beware of the stretching in the model.
See the rope ad template, this is just to make you understand the amount of stretching in the model (if you‘re ready to experiment, try making a 2048*128 rope ad, that’ll reduce the extent of stretch)

Import the rope ad into the Textures.fsh file in place of the texture you replaced.
PS – Do this for both the Day & Night versions. (I needn’t say this, but can’t go forward without it - you can use the same Stadium.o for both conditions – only for the beginners)
(As you can see, the texture names are tp28 and tp30, replace these in Textures.fsh with rope ads.)
Now you can import these Stadium.o and Textures.fsh into your stadium’s .big files, you’re done…
Some beginners might find it difficult, PM me if clarifications are needed…
Hope this was helpful. This maybe a bit too congested, help me to make it simpler, and Admins, please add this to the list of tutorials, if and only if it deserves to be added.

Thanks for Reading my Forum.Hope u would liked it.Have any Problem, feel Free to post it down...

Leave a Reply

Subscribe to Posts | Subscribe to Comments

CRICKET 19 TUTORIAL

ℓαтєѕт яєℓєαѕє

- CRICKET 19 RELEASE
- IND V AUS PATCH RELEASED
- AUS HD ODI KIT 2019
- INTN' KITS 2019-20
- DOMAIN TEST GFX 2018-19
- CRICKET18 LINKS UPDATED
- IPL11 PATCH RELEASED

VIVO IPL 11 PATCH

Powered by Blogger.

Total Pageviews

Copyright © WORLD WIDE CRICKET STUDIO | IPL11 | PSL4 | CPL 2018 | CRICKET 17 | CRICKET 19 | - Powered by W² Studio Inc. Blog - Designed by W² Studio Inc.